WebDec 5, 2024 · 1 Answer Sorted by: 0 It's this line: GetComponent ().velocity = new Vector2 ( move * topSpeed, GetComponent ().velocity.y); By setting … WebMar 10, 2024 · Only when the player's feet get through the platform (100% clearance of jumping through the platform) should they be allowed to land on it from the top. I'm using the "Platform Effector 2D" on my One-Way Platforms Tilemap layer, and I have them set to "one-way" and I've tried changing the arc from 1-180 and still no success.
Unity 射线与碰撞范围检测【踩坑记录】 - 代码天地
WebJul 12, 2024 · Add the components setup from your screenshot. Create a Sprite,Rigidbody2d,BoxCollider2D,Dynamic setup on a new object. Place this object underneath the platform. Set its gravity scale to -1. Run the scene. Watch the object float up. After it crosses, while still in play mode, change the gravity back to 1. Web18 rows · Mar 10, 2024 · The Point Effector 2D applies forces to attract/repulse against a source point which can be defined as the position of the rigid-body or the center of a … Use Point Effector 2D to attract or repulse against a given source point. Platform … kory leighty
Point Effector 2D Example - Unity Forum
WebNov 18, 2024 · Magnet Effect using Point Effector 2D improve effectiveness gavinjboyd Joined: Jan 29, 2024 Posts: 6 I have followed one of the Brackey's tutorials on collider effectors and used the point effector to act as a magnet for my player to collect items. WebUnity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. ... I'm using a 2D point effector to create an explosion that knocks other objects back. I also want those objects to ... WebAug 1, 2015 · Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. ... That's why the "Point Effector 2D" component can't use it since it makes no sense to add "some kind" of … manitowoc av2s shelves